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Error Therapy with mobile learning and gamification: A comparative study in Business Spanish 

This research paper compares the results of an analysis of the evolution of written interlanguage in two groups of learners of Spanish as a foreign language (sfl). The participants wrote four essays throughout a semester, each one followed by an error-therapy session, respectively. The test group did the therapies through online platform Kahoot, which introduces gamification and allows the mobile learning methodology, while the control group did traditional activities on paper. The teachers marked the mistakes in the texts using the minimal marking criterion (Haswell, 1983), and the students then proceeded to correct their own errors. Although both methods had positive results, the test group shows a more remarkable evolution in terms of reducing the number of errors in each text.

-Haswell, R. (1983). Minimal Marking. College English Magazine, 45(6), 600-604. Recuperado de http:// users.ipfw.edu/wellerw/minimal_marking.pdf

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